Key art for Winnow
Roguelike Deckbuilder — PC Concept

Winnow

Chain kills fast enough to earn the right to cut your own deck down, because every hit you take jams a dead card into it, and once dead cards outnumber live ones your strongest plays stop working.

PC — Windows Keyboard & Mouse / Controller Concept — Aug 2026
80+ hours in Slay the Spire, one specific complaint

Someone who liked the Ironclad's Corruption/exhaust build more than any other archetype in the original game, not because it hit harder, but because a fifteen-card deck felt like a weapon instead of a pile. By act three of most deckbuilders their deck is thirty-five cards deep and half of it is filler they've stopped reading. This is the game where a lean deck is the entire design, not one build tucked into a menu of stat-stick options.

30-Second Loop

Play a five-card hand against a single enemy. Every hit you take jams a Chaff card, dead weight, into your draw pile. Kill inside the enemy's Patience counter and chain multi-kills on one turn to earn Flail Points, then spend them mid-fight to exhaust Chaff on sight.

30-Minute Loop

Fight through a Season's field map, stopping at Threshing Floor nodes to permanently cut cards from your deck with the Flail Points you've banked. Grain Purity tracks the live-to-total ratio; let it drop to 50% and your best cards lock. Four Seasons, one Warden apiece.

50%
Grain Purity floor before 3+ cost cards go Spoiled and unplayable
3–4
Turns in an enemy's Patience counter before it "sours" and hits harder
0
Flail Points carried over between Threshing Floor visits — spend or lose them
✿ ✿ ✿

Week 1 builds the core combat shell with no art. Week 2 isolates Chaff injection and Grain Purity against placeholder combat, to confirm the bloat pressure itself reads as tense before building the tools that solve it. Week 3 adds Flail Points and chain-kill timing. Week 4 wires the Threshing Floor and a full Season 1 map. Week 5 layers in Season 2's Bloat Reaper enemy and the mandatory-cull rule. Week 6 delivers a two-Season vertical slice for external playtesting, checking specifically whether Purity anxiety plays as tense or as punishing.

Premium, one-time purchase: $19.99 at 1.0, with a discounted Early Access entry around $14.99, mirroring where Slay the Spire 2 landed for its March 2026 Early Access launch. The market isn't open water. Slay the Spire 2, Monster Train 2, and Balatro dominate genre attention right now, so Winnow leads with one sharp, marketable hook rather than a feature list, and targets Steam's roguelike deckbuilder festival window directly.