A detective's corkboard timeline strung with red thread, lit by a single hanging lamp in an overnight squad room

Detective Mystery — PC Game Concept

Clearance Rate

Pin every piece of evidence to the exact minute and suspect it belongs to, and one unconfirmed guess can pull down two alibis you already trusted — case after case, until your own backlog is the thing working against you.

PC · Windows Mouse-first, full keyboard nav Concept · 2026-09-14

Target player

Someone who finished Return of the Obra Dinn or The Rise of the Golden Idol and immediately wanted a second case — and was disappointed there wasn't one, because the puzzle only works once. Papers, Please fans for the same reason: a simple rule set that stays interesting because the input changes, not the fiction. Roguelike and logic-puzzle players who've never touched a detective game because the genre usually means reading, not solving, are the secondary audience.

Core loop

30 seconds

Pick up an evidence card, read its two or three facts, and drag it onto the board where a suspect's lane crosses a time column. The card locks in with a confidence ring — solid, dashed, or dotted.

Confirmed Circumstantial Hearsay
30 minutes

Fill the board until every suspect but one is accounted for, then close the case. A reviewer challenges your single weakest standing pin. Back it up with a second card, or watch that suspect's charge drop into a partial clearance.

Standout systems

Differentiators

Key features